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SBIR Phase I:SimBIT - Simulation Based Intelligent Tools: Developing Hands-on Professional Skills Online Using Virtual Experimentation

Award Information
Agency: National Science Foundation
Branch: N/A
Contract: 0637488
Agency Tracking Number: 0637488
Amount: $99,990.00
Phase: Phase I
Program: SBIR
Solicitation Topic Code: IT
Solicitation Number: NSF 06-553
Timeline
Solicitation Year: 2006
Award Year: 2007
Award Start Date (Proposal Award Date): N/A
Award End Date (Contract End Date): N/A
Small Business Information
87 STANLEY ROAD Suite 400
SWAMPSCOTT, MA 01907
United States
DUNS: 026056130
HUBZone Owned: No
Woman Owned: No
Socially and Economically Disadvantaged: No
Principal Investigator
 Yakov Cherner
 PhD
 (781) 842-3300
 ycherner@ATeLearning.com
Business Contact
 Yakov Cherner
Title: PhD
Phone: (781) 842-3300
Email: ycherner@ATeLearning.com
Research Institution
N/A
Abstract

This Small Business Innovation Research Phase I research project focuses on the research, development and testing of a new type of smart instructional tool. This tool addresses the needs of today's online technical training and academic distance-learning engineering and technology programs as a substitute for conventional workplace related hands-on practice and engineering laboratory exercises. The research project develops a methodology and tools for creating highly interactive simulation-based virtual activities that will enable learners to perform genuine workplace tasks and lab assignments online. The program precisely imitates the actual process of completing a task including the use of instruments, devices, specific methods/techniques, and directs and controls learner's actions and provides appropriate remediation tips and feedback. The programs runs in demo, practice and assessment modes - in the assessment mode, the program will be used for skill and knowledge evaluation and performance prediction. The project addresses the diverse virtual practice needs of corporate and military training, as well as academic engineering and technical education. The primary target audience is corporate, military and medical technical personnel, as well as students enrolled in technical, engineering and healthcare programs in colleges and technical/vocational schools. Manufacturers and retailers of hardware and high-tech consumer goods will be able to use the project products for consumer education. The performance-based assessment tool provides a reliable way for the evaluation of personnel preparedness and performance prediction.

* Information listed above is at the time of submission. *

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