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Rapid Scene Creation for Multispectral Terrain Signature Models and Simulations

Award Information
Agency: Department of Defense
Branch: Army
Contract: W31P4Q-13-C-0013
Agency Tracking Number: A122-085-0153
Amount: $99,982.00
Phase: Phase I
Program: SBIR
Solicitation Topic Code: A12-085
Solicitation Number: 2012.2
Timeline
Solicitation Year: 2012
Award Year: 2012
Award Start Date (Proposal Award Date): 2012-10-31
Award End Date (Contract End Date): N/A
Small Business Information
P.O. Box 346
Calumet, MI -
United States
DUNS: 803724301
HUBZone Owned: Yes
Woman Owned: No
Socially and Economically Disadvantaged: No
Principal Investigator
 Marshall Weathersby
 Vice President
 (906) 337-3360
 weathersby@signatureresearchinc.com
Business Contact
 Phillip Janicki
Title: Vice President
Phone: (906) 337-3360
Email: janickip@signatureresearchinc.com
Research Institution
 Stub
Abstract

The Army as well as other branches of the Department of Defense (DoD) have made a substantial investment in synthetic scene generation for the development and testing of sensor and weapon systems. The synthetic scenes have been developed for programs concerning: 1) missile system and unmanned aerial vehicles (UAV) sensor system performance assessment; 2) pre-flight predictions to identify or correct issues prior to field testing; and 3) soldier training systems. The specific goal of our Phase I SBIR proposal is to begin a program of work that applies our specific expertise in high fidelity synthetic scene generation toward the design, development, and demonstration of a new system process and software tools for rapidly developing real world background databases that will be compatible with current and future Army simulation scene generation codes. These scene databases include high resolution terrain classification and topography maps, natural and manmade clutter discrete models, and a mapping of the location, size, and orientation of each discrete in the scene. In the Phase I effort we will deliver a comprehensive road map, algorithmic solutions, preliminary demonstration software modules, and scene construction performance metrics required for the dramatically reducing the time needed to create simulation scene databases.

* Information listed above is at the time of submission. *

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