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Fused Reality for Enhanced Flight Test Capabilities

Award Information
Agency: National Aeronautics and Space Administration
Branch: N/A
Contract: NNX10CA28C
Agency Tracking Number: 084967
Amount: $599,997.00
Phase: Phase II
Program: SBIR
Solicitation Topic Code: A4.02
Solicitation Number: N/A
Timeline
Solicitation Year: 2008
Award Year: 2010
Award Start Date (Proposal Award Date): 2010-01-13
Award End Date (Contract End Date): 2012-07-12
Small Business Information
13766 South Hawthorne Blvd.
Hawthorne, CA 90250-7083
United States
DUNS: 028281020
HUBZone Owned: No
Woman Owned: No
Socially and Economically Disadvantaged: No
Principal Investigator
 Edward Bachelder
 Principal Investigator
 (310) 679-2281
 edbach@systemstech.com
Business Contact
 Suzie Fosmore
Title: Business Official
Phone: (310) 310-2281
Email: suzie@systemstech.com
Research Institution
N/A
Abstract

In terms of relevancy to piloted evaluation, there remains no substitute for actual flight tests even when considering the fidelity and effectiveness of modern ground-based simulators. In addition to real world cueing, flight test provides subtle but key intangibles that cannot be duplicated in a ground-based simulator. There is, however, a cost to be paid for the benefits of flight in terms of budget, mission complexity, and safety. New technologies and test procedures are therefore needed to maximize the investments and reduce some of the related costs associated with flight test. To address this need, Systems Technology, Inc. is developing a Fused Reality (FR) Flight system that allows a virtual environment to be integrated with the test aircraft so that tasks such as aerial refueling, formation flying, or approach and landing can be accomplished without additional aircraft or risk of operating in close proximity to the ground or other aircraft. Furthermore, for the first time, the dynamic motions of the simulated objects can be directly correlated with the responses of the test aircraft. The FR Flight system will allow real-time observation of and manual interaction with the cockpit environment that serves as a frame for the virtual out-the-window scene.

* Information listed above is at the time of submission. *

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